A sleek, borderless trainer drawn right inside the game: a full memory scanner, speed / fly / noclip / teleports, and an embedded Luau script console.
Cheat-Engine-grade internals with a clean overlay and a scripting engine on top.
First / next / unknown-value float scans with behavior filters to isolate the exact value, then freeze or edit it live, all in-process.
Scales the game's own clock with Cheat-Engine-style timing hooks, from slow-mo to fast-forward, without touching gameplay logic.
Group-aware coordinate control that holds every copy of a position together, so movement never drags you or corrupts the game.
Jump to built-in spots or save your own. Coordinate teleport with a short hold so the write always sticks.
A real ImGui menu rendered inside the game (INSERT to toggle). No separate window, four themes, DPI-correct.
An embedded Luau VM with a memory + cheat API and a build-your-own GUI toolkit. Write custom menus and automations.
An embedded Luau VM runs inside the game with direct memory access and your own menus. Go far beyond the built-in toggles.
readfloat, writeptr, pointer chainsfly(), speed(), teleport()cleargui()
local w = gui("Cheats")
w:setpos(60, 60)
w:toggle("Fly", function(on) fly(on) end)
w:toggle("Noclip", function(on) noclip(on) end)
w:slider("Speed", 0.5, 5, function(v) speed(v) end)
w:button("Full heal", function()
writefloat(hpAddr, 100)
end)
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≈ $4.99 USD · rates via CoinGecko, refreshed on load